Breathe is the final piece of our VR trilogy exploring collective life on earth. While Giant explores the destruction man brings upon man and Tree delves into how humanity destroys nature, Breathe acts as a meditation on hope and the colossal power of the human spirit. Breathe transforms users into Rose, a young girl orphaned after a devastating war. Through her eyes, viewers live out the greatest joys and most profound struggles from her adolescence to adulthood, each shaped by her trauma and with a distinctive take on what it means to be human.
Breathe was selected for IDFA Forum 2017 in Amsterdam.
ABOUT THE DIRECTORS
Winslow Porter is a Brooklyn based director, producer and creative technologist specializing in virtual reality and large-scale immersive installations. With over six years of experiential work under his belt, he has helped create interactive art experiences for Google, Delta, Diesel, and Wired, to name a few. Winslow also produced the Tribeca Film Festival Transmedia Award-winning documentary CLOUDS, among other acclaimed new media projects. Winslow formed New Reality Company with Milica Zec in 2016, creating both Giant and Tree, and continues consulting on dozens of interactive/immersive projects with notable creatives and brands.
Milica Zec is an NY/LA based film and virtual reality director, editor, and screenwriter. Her virtual reality directorial debut was a short narrative piece called Giant, which premiered at the Sundance Film Festival’s New Frontier 2016. Her second VR experience Tree was also selected for Sundance New Frontier, Tribeca Film Festival’s Virtual Arcade, and “TED2017: The Future You” in Vancouver. Milica and her New Reality Company co-founder Winslow Porter were named as designers in residence at A/D/O and named to Adweek’s Creative 100 in digital innovation.